Teutons
Talk2this wiki
Teutons are the most aggressive tribe and the most successful raiders. Their infantry are the best in the game for their purpose. This, unfortunately comes at the cost of their cavalry being the worst in the game. Teuton Hero allows raiding parties accompanied by him to loot resources off crannies, acting as if their capacity were 20% lower than usual (a cranny with a 1000 resources limit would only hide up to 800 when attacked by Teuton Hero). This plunder bonus can be increased by having either the Pouch, Bag or Sack of the Thief equipped.
| Troops | | | | | | | | Speed | Capacity | |
|---|---|---|---|---|---|---|---|---|---|---|
| Macemen | 40 | 20 | 5 | 95 | 75 | 40 | 40 | 7 | 60 | 1 |
| Spearman | 10 | 35 | 60 | 145 | 70 | 85 | 40 | 7 | 40 | 1 |
| Axeman | 60 | 30 | 30 | 130 | 120 | 170 | 70 | 6 | 50 | 1 |
| Scout | 0 | 10 | 5 | 160 | 100 | 50 | 50 | 9 | 0 | 1 |
| Paladin | 55 | 100 | 40 | 370 | 270 | 290 | 75 | 10 | 110 | 2 |
| Teutonic Knight | 150 | 50 | 75 | 450 | 515 | 480 | 80 | 9 | 80 | 3 |
| Ram | 65 | 30 | 80 | 1000 | 300 | 350 | 70 | 4 | 0 | 3 |
| Catapult | 50 | 60 | 10 | 900 | 1200 | 600 | 60 | 3 | 0 | 6 |
| Chief | 40 | 60 | 40 | 35500 | 26600 | 25000 | 27200 | 4 | 0 | 4 |
| Settler | 10 | 80 | 80 | 7200 | 5500 | 5800 | 6500 | 5 | 3000 | 10 |
Contents |
...Macemen (Clubswinger)
Edit
Macemen are a raiding unit with medium attack.Macemen are useful in the early stages of the game due to the fact that they are cheap to build and can be trained quickly. However their defence is poor especially against cavalry.
Spearman
Edit

Added by Gupy Axeman
Edit

Added by Gupy Scout
Edit

Added by Gupy Cavalry
Edit
Paladin
Edit
The Paladin is the Teutons' last mounted unit. Sadly, he is also one of the slowest and weakest since his attack is only 55, making him the second to worst mounted unit attack--wise. 
Added by Gupy
Edit
Teutonic Knight
Edit
This unit is the Teutons' highest combat value unit, although not the highest Combat 
Added by Gupy Siege weapons
Edit
Ram
Edit
Teutons have the cheapest Ram in the game (1720, compared to the Romans' 1830 & Gauls' 1910). {C All rams move at the same speed, 4/hour. This puts the Teutons at a disadvantage, since their basic units are cheaper to produce & faster. However, since you have swarms of basic infantry, these things are wonderful, as they provide their bonus to all infantry in the group (since they destroy a wall, it actually reduces the bonus to the defender, but same difference.)
Catapult
Edit
Teutons have the cheapest Catapult in the game (2760, compared to the Romans' 2990 & Gauls' 3130). Although the Teuton catapult does the least amount of damage, 50. (Romans do 75 attack) (Gauls do 70 attack). All catapults move at the same speed, 3/hour. Again, the swarm effect is in place here: you have such a low attack value:cost ratio, and move so slow already, that this slowness in speed works in your favor.
Skill with crannies
Edit
Whereas a cranny hides its full contents from Gauls or Romans, a Teuton can steal anything from the top 20%* of the total cranny space for each resource.
(What this actually means: The cranny protection of an enemy village is multiplied by 0.8 when attacked by a Teuton.)
*20% for version 3.5 and above. *20% for version 4, but MUST have the hero in the army
Strategy
Edit
Consider yourself like a bee hive: you have a lot of small units each whose sting is debilitating. The best defense is a good offense. Your troops have the best attack:cost ratio in the game, as well as the best cavalry defense:cost ratio. This translates into asskickery in the beginning & end of the game. You only suffer mid game, when you have no real strong points that other people can't defend against.
Early game
Edit
You are the 1st to get infantry units. Focus building only the buildings required to get units. Don't worry too much about trying to build your resource fields; that comes later. As soon as possible, start raiding. Build your army by at least 10 units a day. When you do start building resource fields, wood (lumber) is more important to Teutons than the other resources, because of the Clubswinger's training costs.
Next move on to building scouts. You will be the only tribe with them, so use them excessively for now to pinpoint who doesn't have troops, but has a load of resources. Try to build a fairly large mini-hammer before mid-game. Around 3-4k axemen will do fine. It will help later during end game.
Extra
Edit
Although the cost of troops are low, Teuton Settlers are the most expensive and time-consuming to produce among three tribes .
Added by CloudXX Complete Ram Table
Edit
This table lists the number of rams necessary to completely destroy a wall of a given type and level, given that all Rams survive the attack and the rams do not have any Blacksmith upgrades.
| Wall Level | Rams to Destroy Earth Wall | Rams to Destroy Palisade | Rams to Destroy City Wall |
|---|---|---|---|
| 1 | 1 | 1 | 1 |
| 2 | 4 | 2 | 2 |
| 3 | 8 | 4 | 2 |
| 4 | 13 | 6 | 3 |
| 5 | 19 | 8 | 4 |
| 6 | 27 | 11 | 6 |
| 7 | 36 | 15 | 8 |
| 8 | 46 | 19 | 10 |
| 9 | 57 | 23 | 12 |
| 10 | 69 | 28 | 14 |
| 11 | 83 | 34 | 17 |
| 12 | 98 | 40 | 20 |
| 13 | 114 | 46 | 23 |
| 14 | 132 | 53 | 27 |
| 15 | 151 | 61 | 31 |
| 16 | 171 | 69 | 35 |
| 17 | 192 | 77 | 39 |
| 18 | 214 | 86 | 43 |
| 19 | 238 | 96 | 48 |
| 20 | 263 | 106 |
52 |